In Team Fortress Classic, the player can choose to play as one of nine classes: the Scout, Sniper, Soldier, Demoman, Medic, Heavy Weapons Guy, Pyro, Spy, or Engineer. In Team Fortress Classic, a server can hold up to 32 players simultaneously, and matches can be played in a number of game modes, each featuring different objectives. The class-system also encourages players to vary their selection of classes and utilize certain classes in conjunction with one another to gain the advantage. This differentiation between classes makes for rock-paper-scissors-esque gameplay that requires teammates to work together in order to effectively achieve the objective. Each character class has a set of weapons and abilities unique to that specific class. Matches in Team Fortress Classic typically feature two teams, one red and one blue, and nine playable character classes. Gameplay In the capture the flag map " 2fort", short for "2 Fortresses", a group of blue players attack the red base. Valve hired the developers of the Team Fortress mod to develop Team Fortress Classic using its GoldSrc engine (used in their 1998 game Half-Life) to promote the Half-Life software development kit. The scenarios include capture the flag, territorial control, and escorting a "VIP" player. The game puts two teams against each other in online multiplayer matches each member plays as one of nine classes, each with different skills. It was originally released in April 1999 for Windows, and is based on Team Fortress, a mod for the 1996 game Quake. Team Fortress Classic is a first-person shooter game developed by Valve and published by Sierra Studios.
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